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Aug 06 2026
Studio

GOBLINTEK is Born

HYPE: ██████████ BOILER CRITICAL

It's official! GOBLINTEK exists. After years of "I should really make my own games", this goblin has fired up The Workshop.

I've kinda obsessed about the name of my studio for far too long. I went through so many iterations and ideas. The name felt like it took forever until it suddenly didn't. GOBLINTEK stuck because it's scrappy, it's a little weird, and it sounds like something that would build a contraption that probably works but definitely has some questionable engineering decisions.

That's fucking gamedev.

Our first project on the workbench: Gobs & Gears, a goblin factory builder about wiring the Gob King's bomb-making factory back together and building the BIG BOOM. There's something about the core loop that just clicks for me. You're routing resources, juggling goblin workers, and watching your gloriously overcomplicated production line either hum along perfectly or explode spectacularly. What started as a scrappy prototype has grown into a real game with a face: a beautiful Gob King, painted by the brilliant Owen Gieni.

A mid-game web of routes branching across the map past rivers and rock
A production line in full swing. More shots on the game page.

Want to see for yourself? There's a free demo on itch.io you can play right now and the Steam page is live. A wishlist is the single best way to help this tiny goblin operation get noticed.

The Gob King breaking in to demand WHERE IS MY Big Boom BOMB
The Gob King would like his BIG BOOM. Now.

Want to follow along? Join the Discord or hop on the dispatch list. New dispatches land there first.

Enough caffeine to keep the boilers motoring. Let's see where this goes.